What do you get when you combine Kwame Mbalia’s incredible imagination and world-building talent with trains, history, and ghosts? Nothing less than middle grade magic. The award-winning author of the best-selling Tristan Strong trilogy has created a secret world where kids can wield magic by summoning the power of their ancestors.
JAX FREEMAN AND THE PHANTOM SHRIEK
by Kwame Mbalia
Freedom Fire/Disney-Hyperion, October 2024
(via Defiore and Company)
On his twelfth birthday, Jackson « Jax » Freeman arrives at Chicago’s Union Station alone, carrying nothing but the baggage of a scandal back in his hometown. He’s been sent away from home to live with relatives he barely knows. But even worse are the strangers who accost him at the train station, including a food vendor who throws dust in his face and a conductor who tries to steal his skin.
At his new school, Jax is assigned to a special class for « summoners, » even though he has no idea what those are . . . until he accidentally unleashes an angry spirit on school grounds. Soon Jax is embroiled in all kinds of trouble, from the disappearance of a new friend to full-out war between summoning families.
When Jax learns that he isn’t the first Freeman to be blamed for a tragedy he didn’t create, he resolves to clear his own name and that of his great-grandfather, who was a porter back in the 1920’s. By following clues, Jax and his schoolmates unlock the secrets of a powerful Praise House, evade vengeful ghosts, and discover that Jax may just be the most talented summoner of all.
“Jax Freeman is my new best friend. I loved everything about this book—the characters, the humor, the page-turning adventure. I’m glad Kwame Mbalia is such a prolific writer because I will be bugging him for the sequel immediately.”—Rick Riordan, New York Times #1 best-selling author of Percy Jackson and the Olympians
“Funny, fast-paced, and full of heart and adventure. You’ll be laughing and cheering and racing through the pages—and guessing right up to the end.”—Shannon Messenger, New York Times best-selling author of the Keeper of Lost Cities series and Sky Fall series
Kwame Mbalia is a #1 New York Times best-selling author and the publisher of Freedom Fire, an imprint of Disney Hyperion devoted to stories about the Black diaspora by Black creators. His debut middle-grade novel, Tristan Strong Punches a Hole in the Sky, was awarded a Coretta Scott King Author Honor, and it was followed by Tristan Strong Destroys the World and Tristan Strong Keeps Punching.

Luna rides a battered old broom that keeps crashing itself into the school pond. She has a witch’s hat and wand and sometimes she’s quite good at magic, but she isn’t completely sure that she’s a real witch. She doesn’t have a familiar for one thing, and she doesn’t know where she came from-only that she was found by three witches who she now calls her aunts. When she swaps her moonstone ring for an Australian boobook owl in the Lost Forest, the mysterious bird seller makes her promise to keep the bird hidden for as long as she can. This is not easy when you live with very inquisitive aunts. And it’s not easy when you find out that the fearsome Madame Valadon, the Best Witch in Paris, is missing her boobook owl and she’s sure that Luna knows something about it.
Merriment Feast’s life is one constant party, complete with dazzling gowns and delicious pastries. Well, except for her aunt’s physically grueling training. Merri believes it’s her responsibility to protect her family’s traditions and the power they’ve held for generations.
Rhett and his brother, Nash, have never been allowed to play board games. It’s their mom’s most important rule; the twins don’t know why, but they know not to push her on it. When their mom suddenly disappears, they’re reunited with Ace, their long-lost grandfather, who reveals that their family is descended from a board game character who escaped his game and lived in the real world. Their family now has the ability to enter the world of any game they want—but this gift also comes with a price. A game character who’s wanted revenge against their mom for decades has finally caught her and is holding her hostage in the world of a game. Which game? That’s up to Rhett and Nash to figure out, even if it means breaking Mom’s most important rule.