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IMAGINABLE de Jane McGonigal

A dynamic, optimistic, science-driven work by a New York Times bestselling writer and designer of alternate reality games that trains us to see the future as a futurist does―and prepares us to thrive in that future when it arrives (sooner than we think).

IMAGINABLE:
How to Pick Ourselves Up, Heal from the Pandemic, and Prepare for a Decade of Unthinkable Change
by Jane McGonigal
Spiegel & Grau, March 2022
(via The Gernert Company)

After living through the massive global shock and trauma of Covid-19, one of the most disruptive events in human history, we need to find a way to face the future with optimism. But how can we plan for a better future when it feels impossible to predict what the world will be like next week, let alone next year or in the next decade? What we need are new tools to help us recover our confidence, creativity, and hope in the face of an uncertain future. In Imaginable, world-renowned future forecaster and game designer Jane McGonigal draws on the latest scientific research in psychology and neuroscience to show us how to train our brains to think the unthinkable and imagine the unimaginable. Using gaming strategies and fun, thought-provoking challenges that she designed specifically for this book, she helps us build our collective imagination to dive into the future before we live it and envision, in surprising detail, what our lives will look like ten years out.
In IMAGINABLE, McGonigal teaches us to identify the challenges that lie ahead in the next decade―big and small, personal and global; shape a better future that solves for those challenges; and access “urgent optimism,” an unstoppable motivational force that inspires us to be fearless, resilient, and bold in realizing a world we can only imagine.

Jane McGonigal, PhD, is a senior researcher at the Institute for the Future and the author of The New York Times bestseller Reality Is Broken: Why Games Make Us Better and How They Can Change the World. Her work has been featured in The Economist, Wired, and The New York Times and on MTV, CNN, and NPR. Her TED talks on games have been viewed more than ten million times.